Reviewed by Aaron Haynes
No
matter how good a horror movie can be, it'll always be attached
to a genre best known for cheap scares, two-dimensional
characters, a basic (and often broken) plot, and such judicious
use of music and atmosphere to create so high a level of anxiety
that it's like they pump it into you through a feeding tube.
Good horror and bad horror can typically be separated by the
conditions for good film (and of course, good scares), but by
definition, the very genre itself is far more concerned with
atmosphere than with plot; bearing this in mind, I submit to you
that within every plot-heavy horror movie is a good drama movie
desperately trying to crawl to the surface. And there we have
Gnomes, like the illegitimate child of both genres -- neither
horror nor drama can really claim it one way or the other, but
it combines the genes of both to make some kinda weird, and
often great, hybrid.
Fifteen months in the making and sporting scenery less complex
than the produced-and-packaged-in-four-months JDR Revival, it's
pretty clear in the first five minutes or so where most of the
time went: into the script. The movie is carefully plotted from
start to finish, and knows exactly how to slow down, speed up,
and transition between seemingly unrelated material with no
seams whatsoever. The most important parts are foreshadowed
appropriately -- when the Gnomes are officially introduced to us
in an exposition scene about halfway through, we've already seen
evidence of their mischief and heard cruel, cackling laughter as
the boy looks around him after arriving at the cabin. And when
the nature of the girl's mother is revealed, it confirms our
suspicions from earlier rather than feeling like one of those
tacked-on complications you get in so many 3DMM dramas. And
while some sections of the film and a few lines of dialogue are
just plain awful (the construction workers at the beginning and
pretty much the whole explanation of the Gnomes), the writing is
fantastic in many places. The kids rang true for me; when the
boy asks the girl what happened to her father, listen to her
response. The simple childhood logic drives the explanation
home, and we pick up on the details as she confesses she still
doesn't quite understand. It's not a child with adult speaking
parts, it's actually a child.
That's why, in the midst of good plotting, characters we can
actually sympathize with and feel genuine emotion for (both
negative and positive), the aspect of the gnomes felt kind of
tacked-on to me. We learn of the relationship between the girl
and her mother, and get a great deal of buildup only to have the
movie remember that it's supposed to be a horror and bring the
gnomes back into the story to provide an unsatisfying resolution
to half of the major plot points. To be sure, everything that
happens is carefully set up well in advance, and there's no real
cheating. But the drama is so strong here that the external
conflict sort of disappears into the background for long
sections of the movie, so it's jarring and a little
disappointing when it peeks back out from behind the emotional
stuff.
However, the film is so well-directed and the atmosphere of good
horror is captured so beautifully that this was only noticed in
retrospect, when I didn't have the absolute essence of
orgasmic joy playing out in extremely dark overtones on my
computer screen. Mike has no qualms about letting the movie
linger, and Ramza's score could carry it for miles, which almost
happens in some sections. I was amazed at how well they could
make long, tense segments that were essentially just multiple
shots of the forest hold my attention; This is atmospheric
direction on such a professional level that any issues I had
with the plot disappeared until well after the film ended,
giving me leave to care about what was happening, worry about
whether or not the kids will live through it, and using the raw
style of it all to enhance both of these. It's very good drama,
to be sure, but ultimately it's great horror that comes out on
top here.
I say ultimately because there are still sections of the film
that'll make you grin at how cheesy they are. In some ways
Gnomes is the first really good B-movie made in 3DMM. If the
film's intentions are to be scary, the drama sections seem kinda
unfocused and dragged out in an amateur attempt to provide
context for the scares. Even viewed through this kind of lens,
it works. You'll grin at the cheesy parts instead of rolling
your eyes, so even when it misses it hits in a big way. I can't
think of any 3DMM horror that's done this for me.
So, at the end of the day, what we have here is either a damn
good drama movie that descends a bit disappointingly into damn
good horror in the third act, or a damn good horror movie that
incorporates some really powerful drama elements as an added
bonus. It ends on an unsure note that mirrors this aspect of its
script -- the final shot is bleak and points towards horror, but
at the same time I was wondering what would happen afterwards
(you'll understand when you see it), which pointed towards drama
for me. It's a curious beast, but here after organizing my
thoughts I find myself enjoying thinking about it. That's a
really good sign that Gnomes has some powerful lasting appeal.
Critical Score: 85/100.
Personal Score: 95/100.
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