Reviewed by Mike Belfance
As
if you needed another person to tell you about how great "Ghost
in the Shell" is...meh...WHY NOT!? "GITS" is a collaborative
effort between Redwampa and Spencer Crabb, and is (lightly)
based on the anime of the same name. It features some of the
community's best voice actors, is incredibly directed and
animated and, to put it simply, just ROCKS from beginning to
end. Next to "Final Fantasy: The Ultimate Epic" and "Redux",
this is the greatest movie to come out of one of the best years
in 3dmm's history- 2003.
GITS storyline follows the story of a female android named
Motoko as she attempts to stop an evil organization from
creating a new breed of killer robots. It sounds like your basic
sci-fi action stuff, but it really is interesting, thanks in
part to some real character development (which is rare in action
movies). There are also some underlying issues that can really
make you think if you stop gaping at the animation long enough
to consider them. It's kind of annoying when a message or moral
is thrown right in front of your face over and over again in a
movie, as if the director, through his movie, was preverbially
waving his arms and screaming "Look, look! This is my movie's
moral! I put it right in front of you so you don't have to think
about it!" - thankfully this movie doesn't do that.
The animation is....just...wow. There's no other way to say it.
I mean...damn! This is as good as you can get 3dmm to look
without the expansion pack. Camera movements are flawless, hand
made character animations are fluid and believable, action
scenes are crazy looking, this is as good as you can get default
3dmm to look without seriously hurting yourself. Any weak spots
in animation are so brief you could miss them completely by
blinking. The animation in the fight scene that takes place in
the sewers is kind of below the high quality of the rest of the
movie's animation, but it's still not bad by any means. And
besides, that's a 20 second scene in a movie that (from what I
remember) will take you over an hour to watch.
As I said in the beginning of this review, this movie is just
REALLY well directed. By "well-directed", I don't mean "the
camera moves a lot". Too often people mistake countless zoom and
panning effects as "good directing" in 3dmm. The truth is, not
all scenes need camera movement. Some times a still
camera works the best. This movie's directors know this, and
because of that, you'll realize that the camera's movements (or
lack thereof) always go with the pacing of the scene. Leisurely
dialogue scenes are, for the most part, a collection of still
shots, while during action scenes, the "camera" is all over the
place. The directors also know how to set up a seriously tense
scene. The scene where the evil android escapes from it's test
tube, and one of the soldiers starts searching the lab for it is
done so perfectly, that if a "jump moment" were to happen, it
might have been the single jump moment to actually work in 3dmm.
Sadly, the directors miss the opportunity, though they make up
for it with one of the best escape scenes ever animated in the
program.
Sound is great, and the music chosen is flawless. I especially
liked the use of System Shock 2's soundtrack. All of the music
fit perfectly, and was usually very well-timed with what was
going on on-screen. Voice acting was well-done by everyone
involved. It was a little hard to get used to a guy playing
Motoko at first, but Jaymond does a good job with the acting
part, even though his girl voice did sound kinda butch at times,
which made some lines a little hard to take seriously. This
movie also follows the rule that every villian MUST have a
distinctly evil-sounding british accent.
There's so little to say about this movie that someone else
hasn't already gone over. It's just one of the greatest 3dmm
movies of all time, and yes, I will go on strike if it doesn't
win anything at the 3dmm.com awards. It has some minor problems,
but I really don't think they add up enough to take any points
away from the final score. I give it a perfect 100%
(commence with the discussion about how such a thing is not
possible), and recommend that everyone who hasn't already seen
it crawl out of the hole in the ground on Mars that they've been
living in and download it immediately.
100%
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